Bangkok
GR8: The eighth Game Jam in Bangkok

  •  Copyright: Goethe-Institut/ Willie Schumann
  •  Copyright: Goethe-Institut/ Sorapong Sawawiboon
  •  © Goethe-Institut Bangkok
  •  Copyright: Goethe-Institut/ Sorapong Sawawiboon
  •  Copyright: Goethe-Institut/ Sorapong Sawawiboon
  •  Copyright: Goethe-Institut/ Sorapong Sawawiboon
  •  Copyright: Goethe-Institut/ Sorapong Sawawiboon
  •  Copyright: Goethe-Institut/ Sorapong Sawawiboon
  •  Copyright: Goethe-Institut/ Sorapong Sawawiboon
  •  Copyright: Goethe-Institut/ Sorapong Sawawiboon

What happens when you mix a handful of avid game developers with a dash of ambitious programmers and dedicated artists over the course of a weekend, provide them with space for their creativity and help from experts and give them free rein to simply do whatever comes into their heads for 48 hours?

The answer was provided at the eighth and final ART GAMES - Game Jam, held from 16 to 18 March 2018 at Chulalongkorn University in Bangkok. It produced plenty of unique games with impressively strong content and lots of creativity.
 
A total of 43 participants from all over Thailand were able to dedicate themselves to game development over the course of a weekend at the Chulalongkorn University campus.The catchphrase of the Game Jam was "The liberty to act", which several teams took literally. Participants worked on their ideas day and night under extreme pressure, only allowing themselves a few sleep and meal breaks. Because the goal of winning a trip to the Berlin Games Festival A MAZE was a huge incentive.

Game enthusiasts were supported during these frenetic hours by Riad Djemili, the Berlin entrepreneur and game developer. He coached the participants, who included programmers and game developers as well as artists and creatives.
 This created a very unique dynamic, with impressive results: a total of 11 new and original games were developed.
 
The results were presented to a jury at Chulalongkorn University on Sunday afternoon. The experts assessed each game in terms of originality, creativity and playability. Three of the submitted concepts, "Make it Rain", "Handtopia" and "This cat is a dog", were so impressive that they made it to the finals and were submitted to the jury in Germany for the final decision. They chose "Make it rain", a game that corrupts the player in order to highlight the dangerous links between money, power and crime.
 
Two team members attended the legendary A MAZE. Indie Games Festival in Berlin from 23 to 29 April 2018 . There, they met representatives of teams from the other seven Game Jam cities. At the festival, they also had an opportunity to present their games to potential customers and business partners and to further extend their gaming network.
 
ART GAMES - Game Jam was held as part of the "Games and Politics" interactive exhibition.

Game Jam participants took advantage of the exhibition to obtain inspiration and ideas for their own games.
 
Sarah Luisa Thiele/Kulturweit volunteer Bangkok

Games

Make it rain © Saranpat Sereewiwattana

Make it rain

Make It Rain criticises corruptive systems by provoking its players to corrupt their opponents. Inspired by true events, players are prompted to rain money on police officers and the military in order to get away with the crimes committed. In this way, it sheds light on the fragility of legal systems in the face of financial fortunes.