Mexico City: FIRST THINGS FIRST: THE FIRST GAME JAM IN MEXICO CITY

From 18 to 20 November 2016 the first game jam of the project ART GAMES took place in the Centro de Cultura Digital (CCD) in the western part of Mexico City, shortly after the world premiere of the touring exhibition Games and Politics. In addition to Maschinen-Mensch, the total of 74 participants from all areas were accompanied by the local partners Jacinto Quesnel and Héctor Guerrero (CCD) and by Marie Wald and Jenny Mügel of the Goethe-Institut Mexico City. 

From 18 to 20 November 2016 the first game jam of the project ART GAMES took place in the Centro de Cultura Digital (CCD) in the western part of Mexico City, shortly after the world premiere of the touring exhibition Games and Politics. In addition to Maschinen-Mensch, the total of 74 participants from all areas were accompanied by the local partners Jacinto Quesnel and Héctor Guerrero (CCD) and by Marie Wald and Jenny Mügel of the Goethe-Institut Mexico City. Game designers and programmers, artists, musicians and film-makers all took part so as to create as much diversity as possible.

After Lea Schönfelder (game designer at ustwo games), Paolo Pedercini (teacher at Carnegie Mellon University and game developer at Molleindustria) and Stephan Schwingeler (media scholar, art historian and curator) encouraged the participants to dare something new, to seek inspiration in different areas and to collaborate whenever possible, the secret theme of the jam was revealed: “Estar Cerca” (being near). Groups were immediately formed, consisting mainly of people who had never worked together before. With great verve, the fourteen teams went to work; lacking skill sets were sought with the help of tags or through Facebook groups.

After two sleepless nights, during which hardly anyone went home, enormous commitment and smoking brains, the various team producers presented fourteen games at the interface of politics and / or art, which can now be played on this website. The scene in Mexico City proved to be versatile, imaginative and bursting with energy. In the end, and with a heavy heart (because all the games were of incredibly high quality), the local jury chose the games The Assistant, Run Duarte Run, Circled, Mirror and Refugee/Emigrant as particularly commendable. The jury in Germany in turn decided to give the award to Circled. The winning team was assigned Linda Rendel as mentor and two representatives of the team have been invited to present their game in 2018 in Germany and to exchange ideas with other winners and various experts.