Virtual Bauhaus

Virtual Bauhaus: An Interactive Exhibition © Goethe-Institut Boston


Virtual Bauhaus: An Interactive exhibition

On the occasion of the Bauhaus centennial, the Goethe-Institut presents Virtual Bauhaus, an exhibition on the German school of art and design using innovative Virtual Reality technology.
 


Virtual Bauhaus offers visitors a one-of-a-kind experience, transporting them into the architectural space of the iconic Bauhaus Dessau building, which was constructed in 1925–26 according to designs by the school’s first director, Walter Gropius, as it existed in the 1920s. Through this immersive environment, visitors explore the school’s central ideas through encounters with its architectural interior.

Construct a material study in the workshop room – Explore the dormitories where students lived and worked – Engage with an experimental performance in the stage workshop – Ascend the building’s iconic staircase which played host to photo-ops, drawing courses, and the school’s infamous parties.

In the spirit of the Bauhaus, Virtual Bauhaus uses cutting edge technology to initiate new horizons and offers the possibility for cost-effective reproduction and an interactive experience. The exhibition’s goal is not only to provide visitors worldwide a chance to experience the Bauhaus first-hand, but also to convey through a contemporary medium the lasting relevance of one of Germany’s most important cultural legacies.


In New England, a fully installed, ready-to-go version of the Virtual Bauhaus installation can be borrowed for classroom, and other academic or museum settings. The installation comes in two large crates and can be shipped via Fedex or picked up at our Boston location. All transport costs are the responsibility of the borrower. For more information or to book, please contact Annette.Klein@goethe.de.

The Virtual Bauhaus Application is available for download free of charge.
To receive a free download link for the Virtual Bauhaus application, please contact Annette.Klein@goethe.de.


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Virtual Bauhaus was created by the Goethe-Institut Boston in collaboration with Cologne Game Lab, TH Köln.
Presented in North America as part of Wunderbar Together: The Year of German-American Friendship 2018/19 – an initiative funded by the German Federal Foreign Office, implemented by the Goethe-Institut, and supported by the Federation of German Industries (BDI). More information at www.wunderbartogether.org.