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A Technology Fair

After the first installment in Seoul in December 2017, A BETTER VERSION OF YOU is now coming to Beijing.

From March 24th to April 1st, A BETTER VERSION OF YOU will provide a showcase of global perspectives on a wide range of new applications and products that shape our present and future. For the duration of nine days, the site of the Goethe-Institute at Beijing’s 798 district will be transformed into a trade show venue, hosting a display of innovative technologies, where artists and tech-developers from across the globe join hand.

A BETTER VERSION OF YOU provides a look into the technological agents that serve as the foundation of contemporary societies on a global scale, from self-learning machines, neural networks and ubiquitous computing, to swarm-based urban planning, personalised experiental gaming, brain-machine interfaces, precision agriculture, alternative online infrastructures and the everyday tools of the entrepreneurial self.

Harnessing perspectives from China, South-Korea, Japan, USA, Russia, South-Africa and Europe, A BETTER VERSION OF YOU will showcase latest advances in defining political and social technologies.


Simon Denny: Yes

Simon Denny

FOUNDERS is the prototype for a game exploring the tech-libertarian vision of competitive settlement in light of the collapsing welfare state and a decaying earth:
"Exit a decaying earth and settle, trade and build your way to a free galaxy one domain at a time – YOU CAN BE THE FOUNDER."

Melanie Gilligan
The Patch

The Patch allows users to communicate thoughts and affects directly from brain to brain, conjuring a whole range of social, cultural and economic applications that have far-reaching effects on the structure of society as well as people’s most intimate relations.

Kang Jungsuck: Game I: Future is Fate

Kang Jungsuck
Game I: Future is Fate

Game I is the prototype of a game generated by AI, allowing users to explore their own identity based on an avatar created from the metadata that is amassed during the course of one’s life. It was produced by the game-designing AI "AI BEGELINA".


Lawrence Lek
Play Station™ - Farsight

With Play Station™ we enter the world of the technology start-up Farsight. A world leader in digital automation, Farsight trains employees to outsource their jobs, rewarding top performers with access to exclusive entertainment and e-holidays. Access to this virtual world is through a mandala-like installation of VR headsets, video training guides, and voiceover tutorials.


SWARM is a social software that visualizes the collective consciousness by recording the evolution of opinions on a given topic between different actors. Initially intended to operate at an urban scale to promote horizontality between government officials, planning authorities, and the civil society, SWARM reflects the exchange between different voices at different scales – from domestic, to local, to city-wide, to regional, to international.
“Ideas converging. Evolving. Better Together.”


Nolan Dennis, Tabita Rezaire, Bogosi Sekhukhuni
NTU: Nervous Conditioner

Nervous Conditioner is an independent foray exploring the possibilities of enabling virtual self-organization as internet consusers. NTU crafted its own darknet, acting as an amulet to power and host Nervous Conditioner, a closed network prototype on the deep web. Nervous Conditioner was conceived as an ‘uncompromised’ channel for people of color to discuss, share, and organize, without the presence of white-supremacist, hetero-normative cults that populate innumerous corners of the public forums of the Internet.


Replika is an AI friend that is always there for you. It learns from you, gets to know you, and keeps your memories. Your Replika will live on long after your physical existence has vanished, soothing the pain of your friends. Replika was created by Luka, a team of young female software engineers based in San Francisco and Moscow that launched one of the first chatbots based on deep neural networks.

Andreas Siekmann
Bitcoin and The Case of Coltan

Bitcoin and The Case of Coltan present the material conditions of so-called crypto-currencies, thereby bringing to light the underrepresented reality of digitized economics: far from being “immaterial”, they are based on labor- and energy-intensive processes of exploitation.

Solon Loureiro: Portrait of Farmer Claudio Pinto

Walter Solon & Jorge Loureiro

BayEarth® is the prototype for an artificial soil system that has been developed by a person at the Research and Development sector for precision agriculture at German corporation Bayer. BayEarth® are intelligent artificial soil particles introduced into natural soil to gather information and help rehabilitate degraded and depleted lands.

Du Yuqing
BIV IC Group

BIV IC Group is an international corporation dedicated to the development of an ultra-high bandwidth brain-machine interface to connect humans and computers. Future customers learn about the company history and get information about buying plans, services and financial opportunities that come with the new technology. A free chip implantation is provided at the booth.

B2B Area

A meeting point for latest B2B technologies.

Industry Hub

A meeting point for latest B2C technologies.

Commissioners: Christian von Borries and Nina Franz
Produced by Goethe-Institut China and Goethe-Institut Korea

Special Events

Opening Reception

24.03.2018, 16:00
Goethe-Institut Peking (798)

Keynote Hu Yong

24.03.2018, 16:30
Goethe-Institut Peking (798)

Exhibitors Talks

25.03.2018, 14:00
Goethe-Institut Peking (798)

Keynote with discussion: The Question Concerning Technology in China

25.03.2018, 17:00
Speakers: Yuk Hui, Carl Mitcham

Perspectives on Tech Development

Talks followed by discussion

What drives people to invest in tech utopia?
Speaker: Nina Scholz

An environment for emerging technologies to thrive responsibly
Speaker: Han Ying

Goethe-Institut Peking (798)