Wladi Winda
Librarian
What is the Diversity Game Mixer?
Gaming is far more than just a hobby for young people – it is a global cultural asset with over 3 billion players worldwide. Yet despite its growing importance, many persepectives and voices are barely depicted in the existing games. The Diversity Game Mixer addresses exactly this:
It brings together young developers from Europe and Israel to design playable VR prototypes that deliberately engage with diversity, inclusion, and accessibility – in content, characters, game mechanics, and access.
The initiative supports the objectives of the Sustainable Development Goals (SDGs) 5.1 and 10.2 by promoting discrimination-sensitive and inclusive content in the medium of games.
At the same time, it seeks to:
We are looking for young, dedicated talents with a passion for game development and social issues, e.g.:
November 2025 – Autumn 2026
The project consists of 4 phases:
An intensive week in Tel Aviv with:
After the residency, teams continue developing their projects from their home countries, with:
The most promising prototype will then be handed over to a professional game studio, which will finalize the technical development – with the goal of creating a fully playable game.
The completed game will be presented at European gaming festivals (e.g., Gamescom) – accompanied by the developers.
Librarian
A project of the Goethe-Institut Israel in cooperation with EUNIC Israel – the network of European cultural institutes:
Czech Republic – Czech Center Tel Aviv
France – Institut français d’Israël
Italy – Istituto Italiano di Cultura Tel Aviv
Austria – Austrian Cultural Forum Tel Aviv
Poland – Polish Institute Tel Aviv
Romania – Romanian Cultural Institute Tel Aviv
Germany – Goethe-Institut Israel
Additional partners:
Tel Aviv University
Beit Ariela – Public Library Tel Aviv
Local game studios and developer networks