#遊托邦:遊戲廚房
本期遊戲廚房將於實體空間開放!歡迎大家來到位於深水埗的空間Current Plans。分享將於七點開始,但空間會在四點開放,我們歡迎大家早點來,一同體驗各種桌遊和電子遊戲。
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遊戲設計,不同於編程或美術設計,已經是一門獨立且蓬勃發展的藝術/科學。學者 Jussi Holopainen 和 Staffan Bjork 定義遊戲玩法為玩家與系統以及與其他玩家交互的結構。這包括玩家玩遊戲的可能性、結果和原因。
了解各種遊戲玩法有助於遊戲設計師研製新系統、創造更好的遊戲體驗,並有助於設計團隊內部的順暢溝通。Jussi Holopainen 博士與他的同事多年來對遊戲設計模式進行研究,發表了該領域的關鍵文獻。
Game Kitchen 很榮幸請他帶領我們完成他的研究。他將給出將理論應用於遊戲設計的具體例子,並分享對未來行業發展的看法。
《遊戲廚房》項目主頁
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© Jussi Holopainen
Jussi Holopainen
Dr Jussi Holopainen holds a PhD in Digital Game Development from Blekinge Institute of Technology in Sweden. He has been researching game design and gameplay experiences since 1998, having authored or co-authored scores of academic publications and patents. His PhD thesis, Foundations of Gameplay, focused on understanding how to construct conceptual frameworks to aid game design. One of these frameworks is the influential gameplay design patterns approach, which he has developed together with Prof. Staffan Björk. Jussi is a member of the Digital Games Research Association (DiGRA) executive board and has served as a member of several program committees such as Games and Culture, Game Studies, CHI PLAY, and the DiGRA annual conference.
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