#Gtopia: Game Kitchen
Game Kitchen will open in the physical space - welcome to Current Plans, the art space located in Sham Shui Po. While the sharing will start at 7 PM, the space will be open from 4 PM. You are most welcome to come earlier and play games together!
The event will be conducted in Cantonese, English translation could be provided by request.
The event will also be streamed live online. If you want to join the online viewing room,
please register here.
"Choice Matters" is an emerging game genre liked by many. In "Choice Matters" games, players are offered multiple story branches. Choosing option A over B may lead to an entirely different story development and sometimes even ending. The style of "Choice Matters" games varies, for instance FMV (full motion video game), MUD (multiplayer real-time virtual world), but at the core of the games is ergodic literature writing. A writer or more is needed to come up with an extensive non-linear story.
Writing such a game may sound difficult, but in fact you can already start writing some with easy-to-use game engines. These not only help you hold all your chaotic but imaginative thoughts all in one place, but also put them in the right interactive order to publish as a textual game or, combined with graphic, a graphic adventure game.
This time, Game Kitchen invites the mentor Sun Yuqian again. She works with AI to produce fascinating games about our times, but also is self-teaching the older craft of writing. She will teach us hands-on the engine "Twine" - by the end of the event, participants will have collectly produced a textual adventure game.
© Sun Yuqian
Sun Yuqian (London)
Yuqian Sun ia a Chinese AI artist and researcher graduated from Academy of Arts & Design, Tsinghua University and Goldsmiths, University of London. She's currently a doctoral student in the Computer Science Research Center of Royal College of Art. Art consultant of rct.ai. She's also one of Baidu PaddlePaddle AI developers experts. Inspired by conversations between virtual characters in video games, she produces works that steer with curiosity. She creates art projects based on AI chatbots, which focus on the narrative and intimacy in human-AI interaction.
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