How do you create an interesting game? What is the process for becoming a game developer and the steps for production-to-marketing your own game? The PRESS START! podcast invites us to explore the world of game development with experts from Germany and Indonesia.
Adam Ardisasmita is the CEO of Arsanesia / Arsa Kids, a game company founded in 2011. He is currently the appointed vice chairman of the Indonesian Game Association and is actively fostering game development communities in Indonesia. He frequently speaks at gaming events and regularly creates content related to the game industry on his personal blog and YouTube channel. As a trusted Intel Innovator, Adam is an Intel technology ambassador in the gaming field.
Biography:
Mohammad Fahmi is an indie game developer, consultant, and freelance writer based in Jakarta. He was the chief editor of a local Indonesian gaming publication called Tech in Asia and was the director of Coffee Talk. He is currently working on other games while trying to help other indies in Indonesia.
Guest:
Dinia Ridanti — Studio Manager, Rolling Glory
Biography:
Dinia Ridanti is a studio manager at the digital creative company Rolling Glory in Bandung. Her interests and experience in the gaming industry in Indonesia range from being an MC for Indonesia Bermain 2011 (Indonesia Game Festival), being a voice actress for various local game characters, content administrator and model for the text-based simulation game Salah Sambung.
Biography:
Ardhan is a product manager specialized in gamification at Pahamify. He is also program manager at Asosiasi Games Indonesia. He started his career as a teaching assistant at Universitas Indonesia specializing in software engineering subjects and game development. He later became UX researcher lead for an IoT startup to further immerse himself in human computer interaction. He obtained his postgraduate degree from University of South Wales in Cardiff majoring in Games Enterprise (Design & Production) with a focus on animation and VR. Ardhan is determined to support Indonesia’s game developers in general as well as game research and collaboration between campuses.
You might be interested in further topics of the podcast Pressstart: