Media and Technology

Gaming © Goethe-Institut Indonesien

Games are part of life. People play in order to understand themselves and their environment. Since then, there is computer, it is of course used to play. It gives a new aesthetics and new forms of the game that have evolved. Games have become an asset that enables a global networked industry gains billions in profit.
Games are used to convey information and facilitate learning. 'Gamification' describes as keyword which enrich activities of all kinds of the game’s elements.

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Ivonne Kristiani
Project Coordinator