"Female Protagonists" is a week-long game project by the Goethe-Institut Taipei, and curated by Yang Jing (Allison), that celebrates the contributions of both established and emerging female leaders in the global video game industry.
Seven art projects that transform walking in urban space into a new experience. Familiar places suddenly reveal yet invisible stories, project themselves into the future, or become the site of new activities. Curious? Take a look at what happened in Hongkong, Beijing, Seoul, Shanghai, Taipei, Tokyo and Ulaanbaatar...