Science+Fiction: Game over, and over, and over
Narrative is a sequence of events or experiences. How does the form and meaning of narrative change across different media? And what makes narrative in video games, in particular, so unique? How do side quests in open world games, from Grand Theft Auto V to The Legend of Zelda: Breath of the Wild, transform an overarching story into a storyworld?
These and other questions will be the focus of a conversation on June 29 at 12PM CDT with Patrick Jagoda and Philomena Schwab, moderated by Jordan Erica Webber.
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Shaping the Past: Past as Process
Past as Process is a program of nine films that trouble the notion of fixed histories, availabe for streaming from June 21 to July 4.
The Gestalt of history is not a figure, it is a process of configuration. This process of shaping the past is sculptural, artistic, and creative, which is why film lends itself so well to our understanding of time and memory.
Shaping the Past: The Exhibition
Shaping the Past builds connections and showcases patterns that constitute a transnational memory culture at work to address systemic racism and sexism, social and economic exclusion, and legacies of colonial and state violence. Featuring works by artists, activists, and collectives from North America and Germany — all part of the Monument Lab Fellows Program — this exhibition at 21c Museum Hotel, PO Box Collective and online on our social media channels, broadens understandings and illuminates ongoing memory interventions that reimagine civil society.