By Sahej Rahal
is a collaboratively enacted performance, with non-human actors that live in simulated biomes, created using video game software.
In the first biome, strange limbed creatures roam virtual landscapes, driven by multiple Artificial Intelligence programmes that work in counterintuitively to each other. These counter intuitive artificial ‘minds’ produce chaotic behaviour patterns that manifest themselves in multi-legged beings, as bellowing drone sounds, that change pitch, scale, note and tempo based on their ‘mood’.
In the second biome, an AI driven horned biped learns to listen, by picking up audio input through a microphone. The audio cues generate chaotic interruptions in the behaviour and movement of the biped, causing it to jitter, leap, and somersault, as it wanders about its digital terrarium.
These biomes can be thought of as quasi sentient musical instruments that are capable of both producing and responding to sound. Taking this forward, Antraal
sets out to concoct an absurd musical act between these simulated worlds and our own. Bring some noise.